hello.
I'm no animator, nor am I an artist...but
hear me out.
I'm an architecture student.
(The student part is important because I'm still learning, and I will keep learning for the rest of my life...and also I'm still in school.)
I can build worlds. spaces. experiences.
I can frame the built world.
And I have an understanding of human figures? For other examples of my art background, see here.
Basically, I have a wide set of skills that come together as a large foundation, which makes it easy for me to learn new things quickly.
(I'm like a good ol' building.)
Right now, I'm an undergraduate architecture thesis student working on creating the world of the heterarchy, the "utopian antithesis to hierarchy." Follow the unraveling of this world here.
But this summer, I want to make spaces and places that are awe-inspiring and set examples for how the real world should be, the same way Pixar characters set examples for humankind. Pixar architecture has historically complimented the various physical and nonphysical traits of the characters that inhabit it, such as different height pushbars in Monstropolis and the personalization and full exploration (at a different scale!) of Andy's and Sid's houses in Toy Story. I've spent my time in school making believable spaces and others that push the boundaries of our reality, and now I want the chance to apply it at an massive, expansive scale. I hope Pixar is my chance.
Thanks.